Improve a high-paced drone simulator to practice tactical manoeuvres
During the Fall 2024 semester, a realistic drone simulator has been developed for practicing tactical manoeuvres, e.g. landing on moving vehicles, following a target, navigating urban area at high speed.
The focus until now has been on realistic controls and drone movement. But there is room for many interesting challenges such as:
- developing a large open world
- graphical fidelity
- more realistic enemy behavior
Expected Deliverables
- Playable game (prototype), Unity
- Gameplay trailer
- Handover material