Improve a high-paced drone simulator to practice tactical manoeuvres

During the Fall 2024 semester, a realistic drone simulator has been developed for practicing tactical manoeuvres, e.g. landing on moving vehicles, following a target, navigating urban area at high speed.

The focus until now has been on realistic controls and drone movement. But there is room for many interesting challenges such as:

  • developing a large open world
  • graphical fidelity
  • more realistic enemy behavior

Expected Deliverables

  • Playable game (prototype), Unity
  • Gameplay trailer
  • Handover material