Design a playful installation for visitors of the GameChangers expo to learn about a particular technologicallly innovative theme, in a playful manner

Enversed organizes the GameChangers expo. At this expo, companies explore the possibilities of e.g. serious gaming, gamification, digital transformations, AI. For this expo, we want to develop several stations or booths where you learn about particular themes by means of playful interaction. The exact themes are still under discussion and will be disclosed at a later time.

The technical set-up of these installations is open, it can be, must does not need to be VR; you could also think of touch screens, image recognition cameras. There is room for two groups.

Scope and Requirements

  • VR projects ideally in Unreal, non-VR engine is open
  • Must build further on previous insights on the expo and its themes

Expected Deliverables

  • Game Design Document
  • Gameplay trailer
  • Source code and assets (git repo)
  • Game build
  • Handover instructions