Enhance and expand the existing 'Dolf the Dolphin' game to create an engaging underwater experience controlled by a large mechanical dolphin prop.
De Ontdekfabriek is a local business that sparks interest in design and engineering through hands-on workshops. As part of their De Uitvinders film series, which showcases how innovation can better the world, they have created a large mechanical dolphin named Dolf to serve as a controller for an underwater adventure game.
Your task is to take the existing game prototype and elevate it into a captivating experience that aligns with De Ontdekfabriek’s mission. The enhancements should not only address technical issues but also expand the gameplay, environments, and overall immersion.
The true objective is to craft an experience that captures the imagination of young participants, fostering their curiosity about design, engineering, and the wonders of the natural world. By immersing them in Dolf’s aquatic realm, you can subtly inspire them to explore their own innovative potential.
Scope and Requirements
- must be controlled using the physical Dolf the Dolphin
- must resolve existing issues
- should introduce additional gameplay
Starting Resources
- the original game prototypes and assets
- access to the physical controller prop
- access to De Ontdekfabriek
Expected Deliverables
- Game Design Document of the enhanced experience
- Gameplay video
- Updated source code and assets (git repository)