Develop a simulator that replicates the dynamics of a busy highway, including the ability to adjust traffic intensity, close lanes using objects like vehicles or pylons, and realistically manage lane changes and traffic flow.

Apollo Journey is a company that specializes in custom VR & AR solutions. Next to their flagship VR training tool for firefighters, they are in contact with a wide range of clients to explore new ideas that push technological boundaries.

ANWB and Rijkswaterstaat are collaborating on a project to simulate the complex environment of a highway. This simulation aims to replicate the continuous flow of cars on a highway, with adjustable traffic intensity. The project will explore the functionality of closing lanes through the placement of objects such as vehicles or pylons and using overhead gantry signs to manage traffic flow. The realistic behavior of vehicles in response to these changes, including lane switching and accommodating space for other vehicles, is a key focus.

Scope and Requirements

  • Develop a simulation that accurately represents the flow of traffic on a highway, with the capability to adjust the intensity of traffic.
  • Include the ability to close lanes using in-game objects like vehicles or pylons, and manage traffic flow using overhead gantry signs.
  • Ensure that the simulated vehicles change lanes and interact with each other in a realistic manner, taking into account the closed lanes and adjusted traffic flow.
  • Consider the implementation of a game element that engages users. The game element should add an entertaining dimension to the simulation, appealing to a broad audience beyond the primary stakeholders.

Starting Resources

  • Assets such as highway models and other necessary components to support the development of the simulation can be provided.

Expected Deliverables

  • A functional highway simulation that demonstrates the ability to manage traffic flow and lane closures realistically.
  • A game that uses the simulation to enhance the user experience of the simulation.
  • Recommendations for further development and potential areas of improvement.