Create a VR game that helps train physiotherapy patients to hold a specific pose, possibly inspired by Hole in the Wall and Beat Saber.
Apollo Journey is a company that specializes in custom VR & AR solutions. Next to their flagship VR training tool for firefighters, they are in contact with a wide range of clients to explore new ideas that push technological boundaries.
The Physiotherapy Practice is interested in exploring Virtual Reality (VR) as a means to assist patients in performing prescribed physiotherapy exercises. The goal is to investigate whether the movements and poses required during physiotherapy sessions can be accurately replicated and tracked within a VR environment.
Scope and Requirements
- Explore the possibility of maintaining specific poses for a certain duration in VR.
- Investigate the tracking of moving poses, even when the controllers are outside the tracking space.
- Implement a prediction algorithm to determine the assumed pose and apply smoothing if necessary.
- Develop a game element inspired by Hole in the Wall and Beat Saber, with neon effects for an appealing visual experience.
- The game element should challenge the user to perform the prescribed poses and movements. You are allowed to make it fun and challenging for everyone, not only patients requiring physiotherapy.
Expected Deliverables
- A working VR prototype with the game element and implementation of pose and motion tracking.
- An evaluation of the user experience and recommendations for further development.
- Advice report on the feasibility of performing physiotherapy exercises in VR, including challenges and potential solutions.