Design an interactive to enable museum visitors to engage with Philips Design and products of Philips.
Situated at the heart of Eindhoven is the historic factory where Gerard Philips crafted his inaugural light bulbs in 1891. Today, this site is home to the contemporary Philips Museum, illustrating the rich narrative of the company. You can observe how Philips played an important role in social change with innovative technology. First with electric light, later with radio, television and the advent of the digital age. Currently, Philips is at the forefront of major revolutions in healthcare. Always with one goal: to improve people’s lives.
As we approach 2025, Philips Design will be marking its 100th year. To make this occasion memorable for our visitors, we are considering the introduction of a game. This interactive experience would allow visitors to explore the evolution of Philips Design over the decades in a fun and engaging manner.
Scope and Requirements
- Preferably a blend of analog and digital elements
- Easy for general public to use, ‘idiot proof’
- Playable product (could be further developed at an internship)
- Look and feel of Philips
Starting Resources
- Verhalen | Philips Museum (for now only in Dutch, see the stories about Louis Kalff and Stefano Marzano – both head of Design in the past).
- Stories | Philips (this one is in English, but the two stories above are not yet available in English)
Expected Deliverables
- Game Design Document
- Gameplay trailer
- Source code and assets (git repo)
- Playable product (build, apk)
- Handover instructions