Design a 3D training game for climbers to train with an interactive fingerboard making the tedious training schedules more fun

Some innovations in the finger training industry have been made. The Beastmaker Motherboard is an interactive fingerboard with an app to measure strength and performance. Training programs can be more easily customized and data can be gathered.

The experience is quite limited: it’s a slick app, but it’s mostly based on performance numbers: Interesting for the experts, but not a great experience for people starting out with finger training.

An an earlier iteration a first game idea is developed in which a connection with the interactive fingerboard is used. Now, the developement can continue to enhance the game experience during realistic training schedules.

Scope and Requirements

  • Continue the development of the 3D game experience.
  • Apply existing climbing training methods to develop an engaging training experience.
  • Continue with concepts researched by Smart Mobile students (ghost rider OR community).
  • Long rest times (up to 3 min) where nothing happens, how to entertain the user?
  • Optional: Develop a tutorial for novice hangboarders
  • Optional: Explore new possibilities such as VR

Starting Resources

An existing game exist with connection to the interactive fingerboard.

Expected Deliverables

  • Working game prototype
  • Gameplay trailer
  • Handover documentation